File fft2d_core.h¶
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#ifndef FFT2D_CORE_H
#define FFT2D_CORE_H
#include "clib_common.h"
#include "pocketfft/pocketfft.h"
#ifdef __cplusplus
extern "C"
{
#endif
typedef struct
{
pocketfft_plan *plan_f64;
pocketfft_plan *plan_f32;
size_t ny;
size_t nx;
int sign;
} fft2d_state_t;
fft2d_state_t *fft2d_create (size_t ny, size_t nx, int sign, int nthreads);
void fft2d_destroy (fft2d_state_t *state);
void fft2d_reset (fft2d_state_t *state);
size_t fft2d_execute_cf64_max_out (fft2d_state_t *state);
size_t fft2d_execute_cf64 (fft2d_state_t *state, const double complex *in,
size_t n_in, double complex *out);
size_t fft2d_execute_cf32_max_out (fft2d_state_t *state);
size_t fft2d_execute_cf32 (fft2d_state_t *state, const float complex *in,
size_t n_in, float complex *out);
size_t fft2d_execute_inplace_cf64_max_out (fft2d_state_t *state);
size_t fft2d_execute_inplace_cf64 (fft2d_state_t *state,
const double complex *in, size_t n_in,
double complex *out);
size_t fft2d_execute_inplace_cf32_max_out (fft2d_state_t *state);
size_t fft2d_execute_inplace_cf32 (fft2d_state_t *state,
const float complex *in, size_t n_in,
float complex *out);
#ifdef __cplusplus
}
#endif
#endif /* FFT2D_CORE_H */