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#ifndef FFT2D_CORE_H
#define FFT2D_CORE_H

#include "clib_common.h"
#include "dp/pocketfft.h"

#ifdef __cplusplus
extern "C" {
#endif

typedef struct {
    pocketfft_plan *plan_f64; 
    pocketfft_plan *plan_f32; 
    size_t          ny;       
    size_t          nx;       
    int             sign;     
} fft2d_state_t;

fft2d_state_t *fft2d_create(size_t ny, size_t nx, int sign, int nthreads);

void fft2d_destroy(fft2d_state_t *state);

void fft2d_reset(fft2d_state_t *state);

size_t fft2d_execute_cf64_max_out(fft2d_state_t *state);

size_t fft2d_execute_cf64(fft2d_state_t *state,
                          const double complex *in, size_t n_in,
                          double complex *out);

size_t fft2d_execute_cf32_max_out(fft2d_state_t *state);

size_t fft2d_execute_cf32(fft2d_state_t *state,
                          const float complex *in, size_t n_in,
                          float complex *out);

size_t fft2d_execute_inplace_cf64_max_out(fft2d_state_t *state);

size_t fft2d_execute_inplace_cf64(fft2d_state_t *state,
                                  const double complex *in, size_t n_in,
                                  double complex *out);

size_t fft2d_execute_inplace_cf32_max_out(fft2d_state_t *state);

size_t fft2d_execute_inplace_cf32(fft2d_state_t *state,
                                  const float complex *in, size_t n_in,
                                  float complex *out);

#ifdef __cplusplus
}
#endif

#endif /* FFT2D_CORE_H */