File lockdet_core.h¶
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#ifndef DP_LOCKDET_CORE_H
#define DP_LOCKDET_CORE_H
#include "doppler/clib_common.h"
#include "doppler/dp_state.h"
#include "doppler/jm_perf.h"
#include "doppler/util/util_core.h" /* dp_saturate() — the NaN policy, shared */
#include <math.h>
#ifdef __cplusplus
extern "C"
{
#endif
typedef struct
{
double up_thresh;
double down_thresh;
uint32_t n_up;
uint32_t n_down;
uint32_t cnt;
int locked;
} dp_lockdet_state_t;
void dp_lockdet_init(dp_lockdet_state_t *state, double up_thresh,
double down_thresh, uint32_t n_up, uint32_t n_down);
dp_lockdet_state_t *dp_lockdet_create(double up_thresh, double down_thresh,
uint32_t n_up, uint32_t n_down);
void dp_lockdet_destroy(dp_lockdet_state_t *state);
void dp_lockdet_configure(dp_lockdet_state_t *state, double up_thresh,
double down_thresh, uint32_t n_up, uint32_t n_down);
void dp_lockdet_reset(dp_lockdet_state_t *state);
/* ── Serializable state (standard bytes interface; see dp_state.h) ────────
* Whole-struct POD snapshot (pointer-free); the decision flag and the
* in-flight verify run resume exactly.
*/
#define LOCKDET_STATE_MAGIC DP_FOURCC('L', 'K', 'D', 'T')
#define LOCKDET_STATE_VERSION 1u
size_t dp_lockdet_state_bytes(const dp_lockdet_state_t *state);
void dp_lockdet_get_state(const dp_lockdet_state_t *state, void *blob);
int dp_lockdet_set_state(dp_lockdet_state_t *state, const void *blob);
JM_FORCEINLINE JM_HOT int
dp_lockdet_step (dp_lockdet_state_t *state, double x)
{
/* An unknown lock is not a lock. Send a non-finite look to the floor
through the SHARED primitive rather than encoding the policy here:
saturate()'s own documentation names a lock statistic as the caller
that wants NaN at the floor, and until now no lock detector called
it, so that paragraph described a caller who did not exist.
Doing the substitution once, up front, is also what keeps the two
comparisons below plain. NaN fails every comparison, so a detector
that handles it inline has to encode the policy in the SPELLING of a
predicate (`!(x >= t)` rather than `x < t`) — which is subtle enough
that the drop side was written the other way and held the lock lit
forever on a dead metric.
The bounds are infinite because the substitution is the only job:
every finite look, and both infinities, pass through untouched. */
x = dp_saturate (x, -INFINITY, INFINITY, -INFINITY);
if (!state->locked)
{
if (x > state->up_thresh)
{
if (++state->cnt >= state->n_up)
{
state->locked = 1;
state->cnt = 0;
}
}
else
state->cnt = 0;
}
else
{
if (x < state->down_thresh)
{
if (++state->cnt >= state->n_down)
{
state->locked = 0;
state->cnt = 0;
}
}
else
state->cnt = 0;
}
return state->locked;
}
void dp_lockdet_steps (dp_lockdet_state_t *state, const double *x, int *out,
size_t n);
#ifdef __cplusplus
}
#endif
#endif /* LOCKDET_CORE_H */